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Ryan clark crazy bump
Ryan clark crazy bump










ryan clark crazy bump
  1. RYAN CLARK CRAZY BUMP INSTALL
  2. RYAN CLARK CRAZY BUMP FREE

The feature size slider changes how Insane bump “sees” the bumps on the texture. Īll the things for the first stage are in the first panel (with sliders A & B), the normal depth is self explainitory, while “Feature size” is a very critical variable.

RYAN CLARK CRAZY BUMP INSTALL

Run the installer and install all the dependencies that popup, the tricky bit is when this message comes up, follow whats in the image.Īfter the install the program should run, There are two stages to the texture creation process, one is loading and preprocessing(similar to what crazy bump does when its “thinking”) then the second stage is realtime. Ok here is the installer, the install process is relatively complex since windows doesnt come with the dpendencies it needed on linux but its not hard. Here is a realtime blender scene that used Insane Bump:

RYAN CLARK CRAZY BUMP FREE

This is no where near as polished as crazy bump, but it should be a nice free alternative or another tool for people wanting something different.Īnyone interested or did you already invest in crazy bump? If anyone is interested i can release the installer for testing purpouses. Here are some screens of the GUI and the results.Ī realtime scene in blender with maps made with Insane Bump

ryan clark crazy bump

I reported it back to windows so a greater number of people can test it. I expanded on it and now it has a real time viewer with “realtime tweaking” and the ability to generate diffuse(seamless and with filters to remove low frequency shadows), spec, normal and AO maps. I have made a small gimp script last year to make good quality normal maps from photos similar to what crazy bump does.












Ryan clark crazy bump